Monday, 4 June 2007

The Acoustic Ecology of the First-Person Shooter

I've just come across a PhD thesis by Mark Grimshaw of the University of Waikato, New Zealand, which deals with audio in video games, entitled The Acoustic Ecology of the First-Person Shooter.

Interesting because audio tends to get overlooked in favour of visual spectacle, but also interesting for me from a phenomenological perspective of considering the range of sense engaged during game play.

In other news, Australasia really looks like it's becoming a hotbed of game studies.

1 comment:

Gareth R. White said...

Grimshaw also presented Situating Gaming as a Sonic Experience: The acoustic ecology of First-Person Shooters at DiGRA '07, which is a far shorter document that might be a good introduction to his work.

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