My current project is to do with audio games, and I thought you might be interested to hear about them.
Essentially they're games which use audio instead of visual feedback, and they come in many different genres, including FPS, RTS and driving.
These games are mostly made by visually impaired hobby developers for other players, but some players can even play regular visual games simply due to the amount of audio cues they provide.
I find this an extremely interesting culture, the way these games reference other existing styles, how they remediate from visual media to aural, the enabling qualities of hobby programming, and the communication and organisational possibilities of the internet.
It's refreshing to consider non-mainstream cultures of gaming such as women, the elderly and now visually impaired players.
Fascinating stuff!
Friday, 23 November 2007
Audio Games
Posted by Gareth R. White at 12:12
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