The BBC has an article about a Canadian Artificial Intelligence team who have compiled a complete database of perfect draught moves which cannot be beaten.
Thursday, 19 July 2007
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The BBC has an article about a Canadian Artificial Intelligence team who have compiled a complete database of perfect draught moves which cannot be beaten.
1 comment:
Was just going to post this myself... though I'm not at all impressed. If I understand their methods correctly it looks to me like they're using a variation on the 'brute force' method: store every possible game in memory and select the best move. Hardly strikes me as a particularly large step forward in AI.
They mention the difficulty of applying this technique to chess, but make no mention of Go, for which it is completely inconceivable...
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