A game that you draw shapes that has "gravity".
http://magic.pen.fizzlebot.com/
Friday, 6 June 2008
Magic Pen game
Posted by Mariana Mota at 21:50 0 comments
Saturday, 31 May 2008
TOYSREVIL'S
Another paper toy!
I haven't tried yet (I'm just waiting start summer break!) :)
http://toysrevil.blogspot.com/2008/05/dookie-poo-lounge.html
Posted by Mariana Mota at 19:55 0 comments
Monday, 26 May 2008
Cubeecraft
Cubeecraft offers a new cube character download every week. It is fun and simple, just print, cut and fold. :) Kirby, Venus de Milo and Domo-kun are my favourites.
Posted by Hanna at 10:58 1 comments
Friday, 2 May 2008
games we played
Here is a list of games we played during the module (spring 2008)
Maybe someone would like to update the post with better/missing pictures?
Sevens (card game)
1000 miles / Fast and Furious (I wasn't present this time, is this the correct name?)
(The French name is Mille Bornes or 'Thousand Milestones'. Digital version here.
Terminator 2: Judgment Day
Blocks
Animal Tracks
Flux or Fluxx:
Binatone: TV Master MK IV
LEGO
Posted by Hanna at 12:42 0 comments
Thursday, 1 May 2008
call for papers: postgrad games conference
The deadline for abstracts to be submitted is 15/06/2008, and the review committee will notify successful candidates by 01/07/2008. An abstract should outline the central argument, focus and study area of the proposed paper and be no longer than a page, along with a brief biography. A paper presentation should be maximum 20 minutes long , allowing 10 minutes for Q&A.
The conference will be broadcast into Second Life.
The theme of the conference is "Theory & Design", and some sample areas of interest are listed below: history of games, game theory, combat systems, socio-cultural issues, community, gaming culture, game genre, design possibilities for the next generation, ethnicity, sound, character, immersion, play, widening markets, sex, casual games, agency, time & space, education, economic and industrial analysis, narrative, game auteurs, graphical styles, empirical analysis, gender, intermediality & transmediality, localisation, violence, political/serious games. Other topics related to Digital Game Theory and Design are also welcomed.
A website will be available with more details shortly.
Please submit your abstract to Tanya.krzywinska@brunel.ac.uk
Posted by Seth at 09:41 0 comments