Thursday, 30 August 2007

Koster's Theory of Fun

I was at an interview with Ubisoft a couple of days ago, chatting to a designer who mentioned Raph Koster's book A Theory of Fun for Game Design. I haven't read it myself so I decided to do a bit of swotting up. Grand Text Auto have a review with a bit of reader comment and a reply from Koster himself. Slashdot also have a review and Terranova has some good, detailed discussion between readers and Koster.

At the end of the day it sounds like it's not so interesting for academics or industry folk, but rather is an introduction for people who currently only play but want to start thinking about them more deeply.

Thursday, 9 August 2007

Ian Bogost on The Colbert Report

What a great combination!
I'm more of a Daily Show fan myself, but it's great to see Serious Games getting air-time.

Tuesday, 7 August 2007

Minesweeper: The Movie

Commander: "Why are you here soldier?"

Officer: "I'm here because I'm bored!"


So much for the Tetris Defence

/* [GARETH] Google Analytics */